Owl, Giant |
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4d10+4 (26 hp) |
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+3 |
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10 ft. (2 squares), fly 70 ft. (average) |
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15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12 |
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+4/+12 |
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Claw +7 melee (1d6+4) |
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2 claws +7 melee (1d6+4) and bite +2 melee (1d8+2) |
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10 ft./5 ft. |
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- |
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Superior low-light vision |
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Fort +5, Ref +7, Will +3 |
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Str 18, Dex 17, Con 12, Int 10, Wis 14, Cha 10 |
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Knowledge (nature) +2, Listen +17, Move Silently +8*, Spot +10 |
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Temperate forests |
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Solitary, pair, or company (3-5) |
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3 |
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None |
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Usually neutral good |
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+2 (cohort) |
Giant owls are nocturnal birds of prey, feared for their ability to hunt and attack in near silence. They are intelligent, and though naturally suspicious, sometimes associate with good creatures. A typical giant owl stands about 9 feet tall, has a wingspan of up to 20 feet, and resembles its smaller cousins in nearly every way except size.
Giant owls speak Common and Sylvan.
A giant owl attacks by gliding silently just a few feet above its prey and plunging to strike when directly overhead.
Skills: Giant owls have a +8 racial bonus on Listen checks and a +4 racial bonus on Spot checks.
*When in flight, giant owls gain a +8 bonus on Move Silently checks.
Although intelligent, a giant owl requires training before it can bear a rider in combat. To be trained, a giant owl must have a friendly attitude toward the trainer (this can be achieved through a successful Diplomacy check). Training a friendly giant owl requires six weeks of work and a DC 25 Handle Animal check. Riding a giant owl requires an exotic saddle. A giant owl can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.
Giant owl eggs are worth 2,500 gp apiece on the open market, while chicks are worth 4,000 gp each. Professional trainers charge 1,000 gp to rear or train a giant owl.
Carrying Capacity: A light load for a giant owl is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds.
Dungeons and Dragons Owl, Giant - D&D 3.5 PBP RPG
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