Locathah |
|
2d8 (9 hp) |
|
+1 |
|
10 ft. (2 squares), swim 60 ft. |
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14 (+1 Dex, +3 natural), touch 11, flat-footed 13 |
|
+1/+1 |
|
Longspear +2 melee (1d8/3) or light crossbow +2 ranged (1d8/19-20) |
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Longspear +2 melee (1d8/3) or light crossbow +2 ranged (1d8/19-20) |
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5 ft./5 ft. |
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Fort +3, Ref +1, Will +1 |
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- |
|
- |
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Str 10, Dex 12, Con 10, Int_13, Wis 13, Cha 11 |
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Weapon Focus (longspear) |
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Warm aquatic |
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Company (2-4), patrol (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or tribe (30-100 plus 100% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains) |
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1/2 |
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Standard |
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Usually neutral |
|
By character class |
|
+1 |
Although humanoid in shape, locathahs are clearly more fish than human. The average locathah stands 5 feet tall and weighs 175 pounds. Females and males look very much alike, although the former can be recognized by the two ochre stripes marking their egg sacs.
Locathahs speak Aquan.
Any battle with locathahs usually begins with the creatures loosing volleys of bolts from their crossbows; underwater, their crossbows have a range increment of 20 feet. If they have managed to set up an ambush or other trap, they continue to employ crossbows for as long as possible. Otherwise, they close to bring their longspears into play. Although primarily used for fishing, these spears make formidable weapons.
Locathahs lack teeth, claws, and other natural weapons, so they are not especially dangerous if unarmed. A weaponless locathah will generally turn and flee.
Dungeons and Dragons Locathah - D&D 3.5 PBP RPG
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