Weasel |
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1/2 d8 (2 hp) |
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+2 |
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20 ft. (4 squares), climb 20 ft. |
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14 (+2 size, +2 Dex), touch 14, flat-footed 12 |
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+0/-12 |
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Bite +4 melee (1d3-4) |
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Bite +4 melee (1d3-4) |
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2-1/2 ft./0 ft. |
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Attach |
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Fort +2, Ref +4, Will +1 |
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Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5 |
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Balance +10, Climb +10, Hide +11, Move Silently +8, Spot +3 |
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Temperate hills |
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Solitary |
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1/4 |
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- |
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- |
These little mammals are aggressive predators but usually confine themselves to smaller prey. The statistics presented here can also apply to ferrets.
Attach (Ex): If a weasel hits with a bite attack, it uses its powerful jaws to latch onto the opponent's body and automatically deals bite damage each round it remains attached. An attached weasel loses its Dexterity bonus to Armor Class and has an AC of 12. An attached weasel can be struck with a weapon or grappled itself. To remove an attached weasel through grappling, the opponent must achieve a pin against the creature.
Dungeons and Dragons Weasel - D&D 3.5 PBP RPG
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